{"id":190,"date":"2023-09-09T09:05:57","date_gmt":"2023-09-09T09:05:57","guid":{"rendered":"https:\/\/courses.lsa.umich.edu\/medievalisminvideogames\/?page_id=190"},"modified":"2023-11-14T15:42:28","modified_gmt":"2023-11-14T20:42:28","slug":"readings","status":"publish","type":"page","link":"https:\/\/courses.lsa.umich.edu\/medievalisminvideogames\/readings\/","title":{"rendered":"Course Readings"},"content":{"rendered":"\n<div style=\"height:30px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/courses.lsa.umich.edu\/medievalisminvideogames\/wp-content\/uploads\/sites\/166\/2023\/09\/Elder-scrolls-online-fort-greymoor-banner.jpg\" alt=\"\" class=\"wp-image-68\" style=\"object-fit:cover;width:900px;height:200px\" width=\"900\" height=\"200\" \/><\/figure>\n<\/div>\n\n\n<div style=\"height:30px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p class=\"has-black-color has-text-color wp-block-paragraph\">Students will become familiar with a wide range of ludography (a curated list of readings\u2014bibliography) on art and architecture of the medieval world, theory and concepts, and historical game studies during the term:<\/p>\n\n\n\n<div style=\"height:30px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p class=\"has-black-color has-text-color wp-block-paragraph\">Some ludography that will be read and discussed:<\/p>\n\n\n\n<div style=\"height:20px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p class=\"has-black-color has-text-color wp-block-paragraph\">At\u0131l, Esin. <em>The Age of Sultan S\u00fcleyman the Magnificent<\/em> (Washington, DC: National Gallery of Art, 1987), 17\u201327.<\/p>\n\n\n\n<p class=\"has-black-color has-text-color wp-block-paragraph\">Brower, Benjamin Claude. \u201cThe Hajj by Land,\u201d in <em>The Hajj: Pilgrimage in Islam<\/em>, ed. Eric Tagliacozzo and Shawkat M. Toorawa (Cambridge: Cambridge University Press, 2015), 87\u2013112.<\/p>\n\n\n\n<p class=\"has-black-color has-text-color wp-block-paragraph\">Chapman, Adam. \u201cAffording Heritage Experiences, Reenactment and Narrative Historying,\u201d in <em>Digital Games as History: How Videogames Represent the Past and Offer Access to Historical Practice<\/em> (New York: Routledge, 2016), 173\u201397.<\/p>\n\n\n\n<p class=\"has-black-color has-text-color wp-block-paragraph\">Chapman, Adam, Anna Foka, and Jonathan Westin. \u201cIntroduction: What Is Historical Game Studies?,\u201d <em>Rethinking History<\/em> 21, no. 3 (2017): 358\u201371.<\/p>\n\n\n\n<p class=\"has-black-color has-text-color wp-block-paragraph\">Chiril\u0103, Oana-Alexandra. \u201c\u2018Show This Fool Knight What It Is to Have No Fear\u2019: Freedom and Oppression in Assassin\u2019s Creed (2007),\u201d in <em>Playing the Crusades: Engaging the Crusades, Volume Five<\/em>, ed. Robert Houghton (London: Routledge, 2021), 53\u201370.<\/p>\n\n\n\n<p class=\"has-black-color has-text-color wp-block-paragraph\">Cook, Karen M. \u201cMedievalism and Emotions in Video Game Music,\u201d <em>Postmedieval<\/em> 10, no. 4 (2019): 482\u201397.<\/p>\n\n\n\n<p class=\"has-black-color has-text-color wp-block-paragraph\">Daniel-Wariya, Joshua. \u201cRhetorical Strategy and Creative Methodology: Revisiting Homo Ludens,\u201d <em>Games and Culture<\/em> 14, no. 6 (2019): 622\u201338.<\/p>\n\n\n\n<p class=\"has-black-color has-text-color wp-block-paragraph\">Decker, Sarah Ifft. \u201cGender Roles in Medieval Jewish Cultures,\u201d in <em>Jewish Women in the Medieval World: 500\u20131500 CE<\/em> (London: Routledge, 2022), 22\u201335.<\/p>\n\n\n\n<p class=\"has-black-color has-text-color wp-block-paragraph\">Diebold, William J. \u201cMedievalism,\u201d <em>Studies in Iconography<\/em> 33 (2012): 247\u201356.<\/p>\n\n\n\n<p class=\"has-black-color has-text-color wp-block-paragraph\">Elliott, Andrew B. R. and Mike Horswell. \u201cCrusading Icons: Medievalism and Authenticity in Historical Digital Games,\u201d in <em>History in Games: Contingencies of an Authentic Past<\/em>, ed. Martin Lorber and Felix Zimmermann (Bielefeld: Transcipt Verlag, 2020), 137\u201355.<\/p>\n\n\n\n<p class=\"has-black-color has-text-color wp-block-paragraph\">Everett, Anna. \u201cRace,\u201d in <em>The Routledge Companion to Video Game Studies<\/em>, ed. Mark J.P. Wolf and Bernard Perron, 2nd edition (New York: Routledge, 2023), 509\u201320.<\/p>\n\n\n\n<p class=\"has-black-color has-text-color wp-block-paragraph\">Hermans, Erik. \u201cIntroduction,\u201d in <em>A Companion to the Global Early Middle Ages<\/em>, ed. Erik Hermans (Leeds: Arc Humanities Press, 2020), 1\u201312.<\/p>\n\n\n\n<p class=\"has-black-color has-text-color wp-block-paragraph\">Hiriart, Juan \u201cPlaying with Taskscapes: Representing Medieval Life through Video Games Technologies,\u201d in <em>The Middle Ages in Modern Culture: History and Authenticity in Contemporary Medievalism<\/em>, ed. Karl C. Alvestad and Robert Houghton (London: Bloomsbury, 2021), 174\u201385.<\/p>\n\n\n\n<p class=\"has-black-color has-text-color wp-block-paragraph\">Houghton, Robert. \u201cCrusader Kings Too?: (Mis)Representations of the Crusades in Grand Strategy Games,\u201d in <em>Playing the Crusades: Engaging the Crusades, Volume Five<\/em>, ed. Robert Houghton (London: Routledge, 2021), 71\u201392. <\/p>\n\n\n\n<p class=\"has-black-color has-text-color wp-block-paragraph\">Huizinga, Johan. <em>Homo Ludens: A Study of the Play-Element in Culture<\/em> (London: Routledge &amp; Kegan, 1944),1\u201327.<\/p>\n\n\n\n<p class=\"has-black-color has-text-color wp-block-paragraph\">Georgopoulou, Maria. \u201cThe Artistic World of the Crusaders and Oriental Christians in the Twelfth and Thirteenth Centuries,\u201d <em>Gesta<\/em> 43, no. 2 (2004): 115\u201328.<\/p>\n\n\n\n<p class=\"has-black-color has-text-color wp-block-paragraph\">Georgopoulou, Maria. \u201cThe Material Culture of the Crusades,\u201d in <em>Palgrave Advances in the Crusades<\/em>, ed. Helen J. Nicholson (London: Palgrave Macmillan UK, 2005), 83\u2013108.<\/p>\n\n\n\n<p class=\"has-black-color has-text-color wp-block-paragraph\">Gregory, Rabia. \u201cCiting the Medieval: Using Religion as World-Building Infrastructure in Fantasy MMORPGs,\u201d in <em>Playing with Religion in Digital Games<\/em>, ed. Heidi Campbell and Gregory P. Grieve (Bloomington, IN: Indiana University Press, 2014), 134\u201353.<\/p>\n\n\n\n<p class=\"has-black-color has-text-color wp-block-paragraph\">Kline, Daniel T. \u201cParticipatory Medievalism, Role-Playing, and Digital Gaming,\u201d in <em>The Cambridge Companion to Medievalism<\/em>, ed. Louise D\u2019Arcens (Cambridge: Cambridge University Press, 2016), 75\u201388.<\/p>\n\n\n\n<p class=\"has-black-color has-text-color wp-block-paragraph\">Kuehn, Sara. \u201cThe Dragon in Transcultural Skies: Its Celestial Aspect in the Medieval Islamic World,\u201d in <em>Spirits in Transcultural Skies: Auspicious and Protective Spirits in Artefacts and Architecture Between East and West<\/em>, ed. Niels Gutschow and Katharina Weiler (Cham: Springer International Publishing, 2015), 71\u201397.<\/p>\n\n\n\n<p class=\"has-black-color has-text-color wp-block-paragraph\">Lewis, Katherine J. \u201c\u2018I\u2019m Not Responsible for the Man You Are!\u2019: Crusading and Masculinities in Dante\u2019s Inferno,\u201d in <em>Playing the Crusades: Engaging the Crusades, Volume Five<\/em>, ed. Robert Houghton (London: Routledge, 2021), 30\u201352.<\/p>\n\n\n\n<p class=\"has-black-color has-text-color wp-block-paragraph\">Lynch, Teresa, Jessica E. Tompkins, Irene I. van Driel, and Niki Fritz. \u201cSexy, Strong, and Secondary: A Content Analysis of Female Characters in Video Games across 31 Years,\u201d <em>Journal of Communication<\/em> 66, no. 4 (2016): 564\u201384.<\/p>\n\n\n\n<p class=\"has-black-color has-text-color wp-block-paragraph\">Micheau, Fran\u00e7oise. \u201cBaghdad, an Imperial Foundation (762\u2013836CE),\u201d in The Cambridge World History: Volume 3: Early Cities in Comparative Perspective, 4000 BCE\u20131200 CE, ed. Norman Yoffee (Cambridge: Cambridge University Press, 2015), 397\u2013415.<\/p>\n\n\n\n<p class=\"has-black-color has-text-color wp-block-paragraph\">Micheau, Fran\u00e7oise. \u201cBaghdad in the Abbasid Era: A Cosmopolitan and Multi-Confessional Capital,\u201d in <em>The City in the Islamic World<\/em>, ed. Salma Khadra Jayyusi et al. (Leiden: Brill, 2008), 219\u201345.<\/p>\n\n\n\n<p class=\"has-black-color has-text-color wp-block-paragraph\">Mochocki, Micha\u0142. \u201cHeritage Sites and Video Games: Questions of Authenticity and Immersion,\u201d <em>Games and Culture<\/em> 16, no. 8 (2021): 951\u201377.<\/p>\n\n\n\n<p class=\"has-black-color has-text-color wp-block-paragraph\">Mukherjee, Souvik. \u201cPlaying Subaltern: Video Games and Postcolonialism,\u201d <em>Games and Culture<\/em> 13, no. 5 (2018): 504\u201320.<\/p>\n\n\n\n<p class=\"has-black-color has-text-color wp-block-paragraph\">Nakamura, Lisa. \u201cGender and Race in the Gaming World,\u201d in Society and the Internet: How Networks of Information and Communication Are Changing Our Lives, ed. Mark Graham and William H. Dutton (Oxford: Oxford University Press, 2019), 127\u201345.<\/p>\n\n\n\n<p class=\"has-black-color has-text-color wp-block-paragraph\">Necipo\u011flu, G\u00fclru. \u201cFrom Byzantine Constantinople to Ottoman Konstantiniyye: Creation of a Cosmopolitan Capital and Visual Culture under Sultan Mehmed II,\u201d in <em>From Byzantion to Istanbul: 8000 Years of a Capital<\/em>, ed. Koray Durak (Istanbul: Sak\u0131p Sabanc\u0131 M\u00fczesi, 2010), 262\u201377.<\/p>\n\n\n\n<p class=\"has-black-color has-text-color wp-block-paragraph\">Newhauser, Richard. \u201cAnthologizing the Medieval Senses: A Methodological Overview,\u201d <em>Postmedieval<\/em> 12, no. 1 (2021): 123\u201333.<\/p>\n\n\n\n<p class=\"has-black-color has-text-color wp-block-paragraph\">O\u2019Kane, Bernard. \u201cIslamic Art and Architecture in Pre-Mongol Baghd\u0101d,\u201d in <em>Baghd\u0101d: From Its Beginnings to the 14th Century<\/em>, ed. Jens Scheiner and Isabel Toral (Leiden: Brill, 2022), 66\u201397.<\/p>\n\n\n\n<p class=\"has-black-color has-text-color wp-block-paragraph\">Pancaro\u011flu, Oya. \u201cThe Itinerant Dragon-Slayer: Forging Paths of Image and Identity in Medieval Anatolia,\u201d <em>Gesta<\/em> 43, no. 2 (2004): 151\u201364.<\/p>\n\n\n\n<p class=\"has-black-color has-text-color wp-block-paragraph\">Pugh, Tison and Angela Jane Weisl. \u201cMedievalisms: The Magic of the Middle Ages,\u201d in <em>Medievalisms: Making the Past in the Present<\/em> (London: Routledge, 2012), 1\u201311. <\/p>\n\n\n\n<p class=\"has-black-color has-text-color wp-block-paragraph\">Rees, Ronald. \u201cHistorical Links Between Cartography and Art,\u201d <em>Geographical Review<\/em> 70, no. 1 (1980): 61\u201378. <\/p>\n\n\n\n<p class=\"has-black-color has-text-color wp-block-paragraph\">Rowland, Thomas. \u201cWe Will Travel by Map: Maps as Narrative Spaces in Video Games and Medieval Texts,\u201d in <em>Digital Gaming Re-Imagines the Middle Ages<\/em>, ed. Daniel T. Kline (London and New York: Routledge, 2013), 189\u2013201. <\/p>\n\n\n\n<p class=\"has-black-color has-text-color wp-block-paragraph\">Said, Edward W. <em>Orientalism<\/em> (New York: Vintage Books, 1978), 1\u201328.<\/p>\n\n\n\n<p class=\"has-black-color has-text-color wp-block-paragraph\">Sciacca, Christine. <em>Illuminating Women in the Medieval World<\/em> (Los Angeles: The J. Paul Getty Museum, 2017), 1\u201312.<\/p>\n\n\n\n<p class=\"has-black-color has-text-color wp-block-paragraph\">Scott, Joan W. \u201cGender: A Useful Category of Historical Analysis,\u201d <em>The American Historical Review<\/em> 91, no. 5 (1986): 1053\u201375.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Shaheen, Jack G. \u201cReel Bad Arabs: How Hollywood Vilifies a People,\u201d <em>The Annals of the American Academy of Political and Social Science<\/em> 588 (2003): 171\u201393.<\/p>\n\n\n\n<p class=\"has-black-color has-text-color wp-block-paragraph\">\u0160isler, V\u00edt. \u201cDigital Arabs: Representation in Video Games,\u201d <em>European Journal of Cultural Studies<\/em> 11, no. 2 (2008): 203\u201320.<\/p>\n\n\n\n<p class=\"has-black-color has-text-color wp-block-paragraph\">Sweeting, James. \u201cAuthenticity: Depicting the Past in Historical Videogames,\u201d <em>Transtechnology Research Reader<\/em>, 2018, 62\u201383. <\/p>\n\n\n\n<p class=\"has-black-color has-text-color wp-block-paragraph\">Tr\u00e9panier, Nicholas. \u201cThe Assassin\u2019s Perspective: Teaching History with Video Games,\u201d <em>Perspectives on History<\/em>, May 1, 2014. <a href=\"https:\/\/www.historians.org\/research-and-publications\/perspectives-on-history\/may-2014\/the-assassins-perspective\">https:\/\/www.historians.org\/research-and-publications\/perspectives-on-history\/may-2014\/the-assassins-perspective<\/a>.<\/p>\n\n\n\n<p class=\"has-black-color has-text-color wp-block-paragraph\">Tr\u00e9panier, Nicholas and Giancarlo Casale. \u201cThe Ottoman Fleet at the Battle of Mississippi What Videogames Can Teach Us About History,\u201d in <em>Crafting History: Essays on the Ottoman World and Beyond in Honor of Cemal Kafadar<\/em>, ed. Rachel Goshgarian, Ilham Khuri-Makdisi, and Ali Yayc\u0131o\u011flu (Boston, MA: Academic Studies Press, 2023), 533\u201350.<\/p>\n\n\n\n<p class=\"has-black-color has-text-color wp-block-paragraph\">Young, Helen. \u201cRace and Historical Authenticity: Kingdom Come: Deliverance,\u201d in The Middle Ages in Modern Culture: History and Authenticity in Contemporary Medievalism, ed. Karl C. Alvestad and Robert Houghton (London: Bloomsbury, 2021), 28\u201339. <\/p>\n\n\n\n<p class=\"has-black-color has-text-color wp-block-paragraph\">White, Monica. \u201cThe Rise of the Dragon in Middle Byzantine Hagiography,\u201d <em>Byzantine and Modern Greek Studies<\/em> 32, no. 2 (2008): 149\u201367.<\/p>\n\n\n\n<div style=\"height:30px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Students will become familiar with a wide range of ludography (a curated list of readings\u2014bibliography) on art and architecture of the medieval world, theory and concepts, and historical game studies during the term: Some ludography that will be read and discussed: At\u0131l, Esin. The Age of Sultan S\u00fcleyman the Magnificent (Washington, DC: National Gallery of Art, 1987), 17\u201327. Brower, Benjamin Claude. \u201cThe Hajj by Land,\u201d in The Hajj: Pilgrimage in Islam, ed. Eric Tagliacozzo and Shawkat M. Toorawa (Cambridge: Cambridge&#8230;<\/p>\n<p class=\"read-more\"><a class=\"btn btn-default\" href=\"https:\/\/courses.lsa.umich.edu\/medievalisminvideogames\/readings\/\"> Read More<span class=\"screen-reader-text\">  Read More<\/span><\/a><\/p>\n","protected":false},"author":4476,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-190","page","type-page","status-publish","hentry"],"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/courses.lsa.umich.edu\/medievalisminvideogames\/wp-json\/wp\/v2\/pages\/190","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/courses.lsa.umich.edu\/medievalisminvideogames\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/courses.lsa.umich.edu\/medievalisminvideogames\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/courses.lsa.umich.edu\/medievalisminvideogames\/wp-json\/wp\/v2\/users\/4476"}],"replies":[{"embeddable":true,"href":"https:\/\/courses.lsa.umich.edu\/medievalisminvideogames\/wp-json\/wp\/v2\/comments?post=190"}],"version-history":[{"count":9,"href":"https:\/\/courses.lsa.umich.edu\/medievalisminvideogames\/wp-json\/wp\/v2\/pages\/190\/revisions"}],"predecessor-version":[{"id":327,"href":"https:\/\/courses.lsa.umich.edu\/medievalisminvideogames\/wp-json\/wp\/v2\/pages\/190\/revisions\/327"}],"wp:attachment":[{"href":"https:\/\/courses.lsa.umich.edu\/medievalisminvideogames\/wp-json\/wp\/v2\/media?parent=190"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}