Adding problems to interactive ebooks. – UROP Spring Symposium 2021

Adding problems to interactive ebooks.

Robert Miner

Robert Miner

Research Mentor(s): Barbara Ericson, Assistant Professor
Research Mentor School/College/Department: Computing, School of Information
Presentation Date: Thursday, April 22, 2021
Session: Session 3 (1pm-1:50pm)
Breakout Room: Room 16
Presenter: 6

Event Link

Abstract

As many classes are moving away from paper textbooks and toward online ebooks, it is important to use principles from educational psychology to ensure that ebook readers are learning as efficiently as possible. Our research seeks to provide additional data about what types of interactive ebook questions are most effective for learning. We will then apply our findings and findings from prior educational psychology research to create a bank of questions that are proven to be effective. We will accomplish our research goals by writing a free, open-source computer science ebook that is used by tens of thousands of educators and students. We will then collect metadata on the users of the ebook, such as how many attempts it takes to solve a problem or how long they spend on each page. Because our research team is still authoring and revising the ebook, there are currently no results. However, we are expecting and hoping to find that practice with immediate feedback is the most effective for learning. We also hope and expect to find that low cognitive load questions, such as worked examples + practice and adaptive practice questions, will be most effective. Principles of educational psychology tell us that these types of questions will be best. If our findings are contradictory, further study will be needed on alternative, nontraditional educational methods for use in ebooks. The findings of our research will provide guidance to current and future ebook authors and increase the effectiveness of future ebooks in aiding student learning. Our research will also establish a bank of high quality questions that can be used in the classroom for lessons or examinations.

Authors: Robert Miner, Barbara Ericson
Research Method: Computer Programming
https://runestone.academy/runestone/books/published/py4e-int/index.html

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