Compute-to-Learn 2.0 – A No-Risk Sandbox for Students to Code in a Chemistry Course

Eitan Geva, Chemistry | 2019-2020 The proposed project is the second phase of an ongoing project based on a novel Compute-to-Learn (C2L) pedagogy. The C2L pedagogy was designed to simulate an authentic research experience as part of the undergraduate physical chemistry curriculum, including themes like project development, teamwork, peer review, and publication. The pedagogy was…

The XR-DEI Project: A 3 Year Pilot for Developing Diversity, Equity and Inclusion Courses in the Humanities Classroom using Extended and Virtual Reality

Lisa Nakamura and Sara Blair, American Culture | 2019-2020 We propose to: 1. create 3 new small seminar, experimental undergraduate LSA courses that use extended and virtual reality (XR/VR) to represent, analyze, and critique current and historical experiences of racial, gender, and social inequality; 2. create new XR/VR technical support, course development, and XR/VR reserve…

Experiential Learning in the Kitchen: A new dimension to MIDEAST 209 Food and Drink in the Middle East

Gottfried Hagen, Near Eastern Studies | 2018-2019 Food and drink are fundamental to human existence. They provide sustenance, meaning, memory, and identity, and they can even be delicious. This course explores the social and cultural history of food and drink, in the Middle East–an area fundamental to human history and in the contemporary world. As…