A Virtual Reality Game for Radiation Protection
Background: Virtual Reality (VR) is largely the result of immersive game evolution, which strives to make players feel like they are really “in the game”. Many software and hardware companies have been creating the next best immersive experience to make the not real, very real. Despite this, many of the most popular games only serve the player as entertainment and don’t supply any additional value. Applying the VR gaming concept to education could encourage students to learn, create, and think critically while having fun. When VR is applied to radiation safety, the resulting accrued experiences could ultimately even save lives. Specialized software platforms, such as Unity and Unreal, allow individuals with only basic skills to create games. Three-dimensional (3D) object modeling tools like SolidWorks and Blender permit the creation of objects which may not already be readily available in digital libraries.